Prototyping an interface
Learning the user experience design process by prototyping an interface to facilitate donation of goods to local non-profit organizations.
Challenge
My user experience design class was intended to guide students through the interface design process, from user research through ideation, interface wireframing, heuristic evaluations, cognitive walkthroughs, and usability testing. We were asked to find a user group and prototype an interface that would address a need in their lives. My team sought to make the process of donating goods easier for donors and organizations.
Objective
Develop an interface that eases the process of donating goods to local non-profit organizations.
Research question
How do people go about donating goods to local organizations?
Research approach
We conducted interviews with people who donate things and people who work for organizations that accept donations (Goodwill, Habitat for Humanity ReStore, animal shelters, etc.).